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Dragonshorn Tales - In the Court of the Frozen Queen (5E/3.5E)

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Latest version2.3.4
Minimum Core11
Compatible Core12
Last updated18 minutes ago
Created3 years ago
Authors
Languages
Systems D35E
Dnd5e
Project source Project URL
Changelog Changelog URL

Logo

 

It is the harshest winter you've faced in years.
Before you sits a temple frozen over, abandoned by its God.
Forgotten Wizards' Tower waiting to be rebuilt.
A woman with her heart cold as Ice.
And Bard song of the Village Fairhaven and the Ice Queen, waiting to be heard.

A cold wind stirs, rising to a gale... a wintry storm is coming. Will you uncover the secret of Fairhaven or will you freeze to death trying?

Something bad must have happened in the village of Fairhaven. The caravan that went there is missing, and no one from the village comes to neighboring cities. Rangers report that an abandoned tower in the mountains is being rebuilt, and those who wandered close to the city tell the story of a frozen building in the middle of the city. Ice Queen arrived - bards say, cautiously telling the tale they overheard in Fairhaven - and the valley is going to freeze.

A group of adventurers gathers in the Dragon Head inn, worried about the things they heard. They do not know what they will find in the north, but they know one thing - to save the people of the valley they must go and get an audience In the Court of the Frozen Queen.

In the Court of the Frozen Queen is a full-fledged adventure. Full of mysteries to unravel, monsters to fight, riddles to solve, and magical treasures to be found! Adventure is designed around level 2 to level 4, with an optional prologue that will bring characters from level one to level two and will introduce them to the story.

Game Ready!

This module is fully prepared to be imported into any running game and used right away. Scenes are filled with monsters and NPCs, journal entries are linked together and handouts are ready to be presented! 

Custom Landing Page

In the Court of the Frozen Queen brings and unique, special landing page. Easy to use by the GM and accessible by players, the landing page shows the current party, adventure progression, and lore, so your players can get up to speed even if you had a longer break between sessions!

 

Easy to Install

To import data into your world, use the Import Adventure button on the welcome screen! The adventure will be imported into the currently running game, sorted into correct folders, and ready to use!

Content

  • An epic story spanning 4 acts, worth 4 to 6 sessions of gameplay
  • 20 new maps, with walls, lights, and overhead tiles.
  • Custom macros to help you bring the scenes to life
  • Special, dynamic landing page accessible by players!
  • Fantastic music by Tabletop Music Bazaar, with a custom theme song for the adventure!
  • 3 new monsters, with token art!
  • 3 OGL monsters from Frog God Games and others
  • 2 new magic items

Module Screenshots

A screenshot depicting a temple scene with an open Landing Page
A screenshot depicting a cavern scene with an open Journal Entry
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