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DMDave - Treant Grove

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Latest version1.0.0
Minimum Core0.8.2
Compatible Core9
Last updated2 years ago
Created2 years ago
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Systems Dnd5e
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Dungeons & Lairs #38: Treant Grove

By DMDave and Tom Cartos

Need to set up a session and have little time? Drop this in for play at levels 8, 11, 14, or 17!

Treant Grove is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This module offers a general guideline on how to scale the adventure for each level. The plants of a magical forest have suddenly turned against the elven village located within its trees. The characters must clear out the village and figure out what caused the plants to attack.

As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Treant Grove Hooks table offers details for introducing this adventure to your players.

Features

As a DMDave adventure, you can expect the following features and benefits:

  • Original Artwork. DMDave-brand products include their own original artwork for you to enjoy.
  • Professional Cartography. Tom Cartos maps bring life to every adventure location with remarkable attention to detail.
  • Endless Customization Options. Thanks to their adaptable nature, the Dungeons & Lairs adventures can fit into any campaign setting.
  • Lighting and Vision. Experience all of the awesomeness that is Foundry VTT with fully realized walls, lighting, and NPC vision.

Quick Guide

System: DnD 5E
Starting Level: 8, 11, 14, 17
Length: One-Shot (1 session)
Installation: Module

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