Latest version | 0.2.2 |
---|---|
Minimum Core | 10.286 |
Compatible Core | 10.291 |
Last updated | 1 year ago |
Created | 2 years ago |
Authors | |
Languages |
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Systems |
Dnd5e |
Project source | Project URL |
Serviceable vision management for dnd5e
This module replaces some core vision and detection modes with ones that have fewer unwelcome visual surprises and is more in tune with dnd5e rules:
- Dim lighting outside an a token's darkvision range won't be rendered with higher brightness.
- If an invisible token stands in darkness, darkvision or a similar sense will be necessary to see it.
- Vision/detection modes have been added to support blindsight, truesight, and Devil's Sight.
Additionally, it includes a setting ("Link Actor Senses") to link each token's vision and detection modes with its corresponding actor's senses. For greater convenience, consider using this setting with a global illumination threshold at a point where you deem "darkness" to end (e.g., 0.75 darkness).
No server updates are made with the "Link Actor Senses" setting. Try it, and if you don't like it, disable the setting to undo all the changes made. The vision and detection modes will still be available with the setting disabled.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: adequate-vision or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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