module

Adequate Vision

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Latest version0.2.2
Minimum Core10.286
Compatible Core10.291
Last updated1 year ago
Created2 years ago
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Systems Dnd5e
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Serviceable vision management for dnd5e

How It Works

This module replaces some core vision and detection modes with ones that have fewer unwelcome visual surprises and is more in tune with dnd5e rules:
- Dim lighting outside an a token's darkvision range won't be rendered with higher brightness.
- If an invisible token stands in darkness, darkvision or a similar sense will be necessary to see it.
- Vision/detection modes have been added to support blindsight, truesight, and Devil's Sight.

Additionally, it includes a setting ("Link Actor Senses") to link each token's vision and detection modes with its corresponding actor's senses. For greater convenience, consider using this setting with a global illumination threshold at a point where you deem "darkness" to end (e.g., 0.75 darkness).

No server updates are made with the "Link Actor Senses" setting. Try it, and if you don't like it, disable the setting to undo all the changes made. The vision and detection modes will still be available with the setting disabled.


a preview of adequate vision

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