Latest version | 1.0.1 |
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Minimum Core | 0.7.5 |
Compatible Core | 9.0.0 |
Last updated | 1 year ago |
Created | 1 year ago |
Authors | |
Languages |
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Systems | All systems |
Project source | Project URL |
Big Hell Map -
This map is a beast… 80 x 80 (8000 px x 8000 px) for your party to have an epic sized hell battle. Personally we are using this at the end of an Avernus campaign, but it could be used for any hellish battles. This version features a giant chain and a peak at the River Styx. In the first alternate version there is no chain and the river is replaced with lava. In the second alternate version the whole place is frozen and icy!
Emerald Ruins -
Deep within the strikingly green emerald island there lies a ruin. Very few know of it’s existence and even fewer have explored the area. Not out of lack of interest, but rather the dangerous monsters that lurk everywhere on the island. Few dare set foot on it’s shores let alone venture deep in it’s heart.
Final Rest -
This sad map is a grave, with lots of opportunities for a fight to break out... be it over the grave arguments, or something rising from it. The alternate versions are a grave robbed versions, and a dragon grave.
Narrow Street -
This narrow street is prefect for when you don’t want to give your players a lot of space to work with in a battle. Grid should be 15 x 20 leaving at most 2 squares wide on the street for your battle. One turn off to have even more bad guys waiting for your team when you hit the intersection
You can install this package directly to your Forge account.
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