Latest version | 2.4.0 |
---|---|
Minimum Core | 9 |
Compatible Core | 9 |
Last updated | 2 years ago |
Created | 3 years ago |
Authors |
|
Languages |
English Polski |
Systems | All systems |
Dependencies |
libWrapper |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
Changelog | Changelog URL |
License | License URL |
Allows you to manually enter the individual dice results when making any kind of roll. This can be great for both testing your game (where you want to roll a specific number) or if you want to use real dice! and let Foundry figure out the math.
Given the limitations of Foundry around Rolling (namely that rolls are not Asynchronous) it is difficult to really do any kind of overhaul of the roll system. But I’ve found a way using good ol’ fashioned prompts!
Manual rolls can be flagged to show not only which chat card has manual rolls in it, but specifically which dice were manually rolled, and which were randomly generated by FoundryVTT.
These indicators will be in the same order as the dice rolls.
You can specify the manual rolling behaviour for GMs and for PCs separately. This is useful if you want to use manual rolling for yourself and not your PCs, or vice versa. The three options for each setting are as follows:
Module Settings | Toggle Button |
---|---|
You can override the default setting for each individual player. This allows you to disable or enable manual rolling for players who may be remote, or otherwise won’t be rolling real dice.
Simply open the User Configuration for the player and adjust the setting. For users who have an override set, you will see a small icon beside their player name indicating the override state:
Icon | Setting |
---|---|
Manual Rolls Disabled | |
Manual Rolls Always On | |
Manual Rolls Toggleable |
There are many systems and modules that have not migrated to FoundryVTT 0.8.x’s new Async Roll System. As such, these rolls will not present the nice Manual Roll dialog for you to enter manual roll results. Instead, you can enable the Legacy Rolling Support in settings to present the old style prompts for getting manual roll input.
There is always a potential conflict with any other module that modifies rolls. As of right now, the following popular modules have been tested and do not appear to have any issues. But if any do, please let me know via Discord or log an issue on GitHub.
Tested Dice Modules (✅ Works, ❌ Issues, ⭕ Partial)
Better Rolls does not currently support the new Async Roll system in FoundryVTT 0.8.6. It is still using the old and deprecated synchronous rolling system. Unfortunately this means it will completely bypass DF Manual Rolls. Once they have updated Better Rolls to use the new system, I will be able to retest compatibility.
Has not been updated for FoundryVTT 0.8.6 and is currently non-functional in general.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: df-manual-rolls or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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I”m really grateful you are working on this project. My friends and I roll real dice and trust eachother enough but it would be ideal to just enter our results into Foundry.
I love VTT gameplay but I feel like the actual, physical dice are an important element of chaos.
I’m happy you’ve enjoyed this!