Latest version | 3.0.1 |
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Minimum Core | 12 |
Compatible Core | 12 |
Last updated | 9 minutes ago |
Created | 3 years ago |
Authors | |
Languages |
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Systems |
D35E Dnd5e Pf1 Pf2e |
Dependencies |
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Project source | Project URL |
Changelog | Changelog URL |
Mummies waking in an ancient tomb. Sand demon destroying oasis. Megalodon assaulting ship carrying heroes. Sand and water are waiting for adventurers to sink them and make them perish.
This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters, items, and spells to spice up your game. Easy to use and drop into any adventure–to fill up blanks on the map, make a long journey more interesting or kickstart another adventure. Deadly deserts and treacherous seas await!
Every encounter has its map prepared and imported into the Scenes world directory. You can use it right away, as monsters are already placed on the map - ready to be fought by your players. Each encounter has its full description added as a Journal Entry so you can read it directly inside Foundry, without the need to look anywhere else!
All monsters, items, and spells that appear during encounters have been prepared based on SRD data for the specific system - or created from scratch (3 new monsters - and more from other OGL sources, 2 new items, and new spell) and licensed under OGL - are ready to use!
To import data into your world, navigate to the Compendium directory and open module Scenes compendium! Dragging and dropping a scene into the World scene directory will initialize an import - both for monsters and for Journal entry that describes encounter!
This module allows battle maps and journal entries to be used in PF1 and PF2 systems. No monsters, items, and spells are implemented.
This package is only available through 'The Forge Marketplace'. Please check the download instructions on 'The Forge Marketplace'.
You can install this package directly to your Forge account.
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