Latest version | 3.0.0 |
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Minimum Core | 11 |
Compatible Core | 12 |
Last updated | 3 weeks ago |
Created | 2 years ago |
Authors |
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Languages |
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Systems |
Dnd5e |
Project source | Project URL |
What has happened to our family? I lament what we have become. The halls of Raventree Estate once echoed with love and joy. Now, there is only suffering. Some say that time heals all wounds, but betrayal leaves wounds that will never knit.
Is this the legacy I worked so hard to secure? Raventree in ruin. Trapped between life and death. Lost amidst shadow and chaos. A House Divided.
A House Divided is an original adventure written and created by the Foundry Virtual Tabletop team. The adventure is designed specifically for Foundry Virtual Tabletop and leverages advanced features of the software to provide a unique storytelling experience. This comprehensive adventure for the 5th edition of the world's best-known role-playing game provides a party starting at 5th level with over 100 hours of gameplay, carrying them to level 10 by the story's conclusion.
A House Divided is a tale of gothic horror and familial drama. The adventure features immersive exploration and tactically challenging combat, but its primary gameplay emphasis is social interaction with a rich cast of nuanced characters. What choices will the party make within the halls of Raventree Estate? What allegiances will they forge and what betrayals will they commit? Will the heroes restore the manor to its former glory, release it from its torment, or seize its power for their own?
An estimated 100 hours of non-linear gameplay at an unprecedented level of quality and production value. You and your players will be delighted, horrified, and amazed by Raventree Estate and the story which unfolds within its halls. The adventure's non-linear narrative offers considerable replayability where no two parties will follow the exact same path.
Hundreds of pages of narrative, immersive area descriptions, character biographies detailing nuanced relationships between the manor's inhabitants, and multiple endings with consequences based on the player choices. Written by Roman Trevisanut, Andrew Clayton, Shane Martland, and Viviane Charlier.
Artwork and audio created by an ensemble of the best creators in the industry, including:
A host of features designed specifically to make the experience of running this adventure in Foundry Virtual Tabletop incredible including: a custom reputation tracking system, overhead tiles and roofs, macros for scripted automation of narrative moments, immersive sound effects, and a thoughtfully organized journal system to help you stay organized while running the adventure.
Our team is incredibly proud of A House Divided. We feel that it provides a game experience and quality of product that is unique in the digital TTRPG space. We hope that you will consider purchasing it to add to your own collection and to support our team. A House Divided will be available to purchase on this page in mid-October, 2022.
This adventure is influenced and inspired by the following works which we love. We have shared this list to help explain what type of content to expect from A House Divided.
This module was developed in-house by the Foundry Virtual Tabletop content development team. We'd love to hear your feedback- whether you have questions or just want to chat, you can reach us on our Discord server or via the Contact Form on our website. You can also report bugs or make feature requests for our premium content on our public Issue Tracker.
You can install this package directly to your Forge account.
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