Latest version | 4.2.5 |
---|---|
Minimum Core | 12 |
Compatible Core | 12.331 |
Last updated | 3 weeks ago |
Created | 4 years ago |
Authors |
|
Languages |
Deutsch English Francais Italian Japanese Korean Polski Português (Brasil) Pусский Česky |
Systems |
Dnd5e |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
This module adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
Magic Items is only compatible with the DnD5e System version 3.0+.
For an easier contact, you can contact me on the Discord community found here.
The translation is hosted on Weblate, you can easily contribute there with your language if it's missing/incomplete.
Compatible Foundry Version | Compatible D&D Version | Manifest | Comment |
11 | 3.0 | https://github.com/PwQt/magic-items-2/releases/download/1.7.2/module.json | Last unofficial, pre-migration to Magic Items proper version |
11 | up to 2.4.1 | https://github.com/PwQt/magic-items-2/releases/download/1.6.3.1/module.json | |
10 | 2.0 | https://gitlab.com/riccisi/foundryvtt-magic-items/raw/3.0.0/module/module.json |
This is a continuation of a module originally created by Simone under the Gitlab link found here
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: magicitems or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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Very handy for any items that give the players extra spells with charge slots. It makes it super clear which spells are theirs, and which belong to the magic item they have equipped.