Latest version | 0.3.21 |
---|---|
Minimum Core | 10 |
Compatible Core | 11 |
File size | 0 B |
Last updated | 9 minutes ago |
Created | 4 years ago |
Authors | |
Languages |
Deutsch (German) English Español (Spanish) Français Polski (Polish) Português (Brasil) Česky (Czech) |
Systems | All systems |
Project source | Project URL |
License | License URL |
Mausritter can be purchased here: https://mausritter.com/
- The official game Weapon, Item, and Spell Icons by Isaac Williams are licensed under CC-BY.
- The sample Rat portrait from the official book was allowed to be used with permission from Isaac Williams
Character, Creature, and NPC sheets were built to resemble the standard print sheets.
Inventory is handled through item cards, which can be moved around freely, moved between sheets, or copied with CTRL+Drag.
Cards are styled to resemble the official game cards, with automated rolls, usage dots, and more being included.
Every Item, Weapon, Condition, and Spell from the game has been included inside of the system's compendiums.
Have a cart, chest, bank, etc that players want to store items in? Or maybe you have a treasure horde that you want to allow players to peruse through. You can create 'Storage' actors with adjustable slot counts.
You can roll your stats using the built in advantage/disadvantage system
For items, you can simply drag them into the hotbar, or use this script:
game.mausritter.rollItemMacro("itemName");
For Skills, create a new macro with this
game.mausritter.rollStatMacro();
Mausritter ©2020 Isaac Williams & Losing Games
To install this package, open your Foundry Setup screen and navigate to your System tab and click the Install System button.
From there, you can either search for the package unique name: mausritter or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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The basic damage rolls appear to be broken. The instructions say to drag and drop the item from your character sheet to the actions menu, but this doesn’t work. It also offers a work around to manually paste a script, using the item name, but this also seems to fails.
I tried using the item descriptive name (such as Axe) and I also tried using the item name listed in the owned item config, which is a unique alphanumeric string, which also fails, with the error that my controlled actor does not have an item named “unique string here”
I am getting ready to start a campaign in foundry, but I would like a way for my players to roll damage from the actions menu or character sheets. Is there something I am missing, or another workaround?
Thanks in advance for any help.