module

Monk's PF2e Encounter Aftermath

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Latest version12.02
Minimum Core12
Compatible Core12
File size0 B
Last updated1 month ago
Created1 year ago
Authors
Languages English
Polski
Systems Pf2e
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Monk's PF2E Encounter Aftermath

Ever ask your players after a combat what 'What are you doing now?' and then have to awkwardly figure out what's happening every 10 minutes of game time, while everyone is talking over each other.  Yeah, that's no fun.

This module is intended to bridge the gap between an encounter and exploration. Your party is no longer in combat rounds, but still needs to measure the general time spent on tasks. Tasks that needs ot happen before the party is allowed to roam freely with exploration tasks.

 


On the Party sheet a new tab will be added called "Aftermath".

You can drag and drop Macros, Actions, Items and Feats to the party members and then set how long that action will take to do.

The GM can then click the Advance Time button to advance game time until those actiosn are ready to be completed.  And either the player or GM will then have access to a button to run those actions.

If your character is choosing to do nothing for a periods of time, right click the party member and select "Do Nothing" to have that action added.

Statistics are also kept for the total time it's taken to complete all actions, how many actions remain, and how much time remains to be taken.

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