module

Polyglot

Endorsements
35
Installs
22%
Comments
5
Latest version2.4.21
Minimum Core12
Compatible Core12
Last updated1 month ago
Created4 years ago
Authors
Languages Deutsch
English
Español
French
Italiano
Korean
Polski
Português (Brasil)
Suomi
Svenska
Česky
中文
日本語
Systems D35E
Dnd5e
Dnd5eJP
Pf1
Pf2e
Wfrp4e
Ose
Sfrpg
Tormenta20
Project source Project URL
Report bugs Bug tracker URL
Talk to others using a language you can speak and it scrambles text you can't understand into several fantasy scripts.

Features

Chat

A language selection dropbox is available above the chat text box so you can select which language you want your character to speak in.
When loading a world, only the last 100 messages are scrambled to avoid making load times insane on a big chat log.

Journal

You can write text in a specific script and only players who speak that language will understand it. If they understand the language, hovering over the text will show the language's name.

Custom Languages

You can add your own languages to Polyglot by inputting them into a module setting.

Supported Systems

Aria, D&D 3.5e, D&D 5e, Dark Heresy 2e, The Dark Eye 5e, Dungeon Crawl Classics,  GURPS, Old-School Essentials,  Pathfinder, Pathfinder 2e, Savage Worlds, Shadow of the Demon Lord, Starfinder, Shadowrun 5e, WFRP4e

Other Systems

Other systems can still use Polyglot as long as there's items on the actor's sheets.  You must add create items under the Language (Foo) pattern, which will make the character be able to speak the Foo language.

Remember to add the languages to the Custom Languages setting to be able to change its alphabet (you'll notice it isn't there because the name on the selector will be lowercased).

Help

Be sure to check out the Tour in-game to have some guidance on some frequently asked questions about the module's behavior.

If you have further questions, consider checking the module's wiki.

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sir_nuts
3 years ago

This module is my player’s favorite. They love to receive handouts in languages only some of them can understand, and sometimes they chat in those languages for the confusion and amusement of all. Most modules are made to make our lives easier as a DM but this one truly enhances the player’s experience.

Ravenknight
3 years ago

Marvelous mod.

iconoplast
3 years ago

Works great, though be prepared your players will forget about it and everyone will end up yelling “Nobody speaks Birdman say it in common!”

Pyram King
3 years ago

I really like this – and used this in my journals, which allows some players to read things and others not. Really enhances the use of languages and role-playing.

Made a video of how I use it. https://youtu.be/acpn0loulnI

Aurel Tristen
2 years ago

My players love/hate this. It sure makes them think more about their language choices, and the ability to use it in handouts is also cool. Finally language has some meaning!

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