Latest version | 1.0.4 |
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Minimum Core | 9 |
Compatible Core | 1.0.0 |
Last updated | 1 year ago |
Created | 3 years ago |
Authors | |
Languages |
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Systems | All systems |
Project source | Project URL |
This module provides the Knight at the Museum Map Pack by Tom Cartos, a map set for use in fantasy roleplaying game systems.
Included are 9 maps and 87 assets for customisation
Maps are pre-configured with walls and lighting to be game-ready, so you can jump right in to use them for your next adventure.
The party have been tasked with 'liberating' a magical artefact from the private collection of Count Essenheim. The count is a prominent figure in the city and a member of the lords council, but is disliked by many due to his selfishness and hoarding of wealth.
It has been reported that the item in question currently sits in one of the displays inside his Museum. The items exact location within the museum is unknown as it is only accessible by invitation, but apparently security is very lax. Most nights a single guard sits inside the entrance, and they are known to be a drunkard.
The party may be encouraged by the apparent simplicity of the task, but the more intelligent members will be right to be wary, for the museum does not need guarding. If intruders are detected the displays themselves are enchanted to come alive!
Will the party accept their mission? How will they react when they discover the display items are mere replicas, the real artefacts kept elsewhere? What will they find in the basement below that merits such potent magical security?
This package is only available through 'The Forge Marketplace'. Please check the download instructions on 'The Forge Marketplace'.
You can install this package directly to your Forge account.
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