Latest version | 2.2.15 |
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Minimum Core | 11 |
Compatible Core | 12.331 |
Last updated | 1 month ago |
Created | 4 years ago |
Authors |
|
Languages |
Deutsch English |
Systems | All systems |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
License | License URL |
Introduces touch screen support to FoundryVTT. If you have a tablet, a PC or a TV equipped with a
touch screen and want to play on FoundryVTT, this module is for you!
Feel free to suggest features and report bugs via Github issues!
See the GitHub page for a detailed description of each setting.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: touch-vtt or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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An effective tool, but…I can’t see the map…it’s just a big blank gray space and IDK where the map is when I use it…is there anything I can do to fix that?
Thanks so much for making this, David.
I’m working on a Foundry-based digital gaming table project at the moment and have tried out every module that claims to offer touch support. Yours is the only one that retains access to the majority of Foundry’s functionality (e.g. path previewing, measured templates, contextual pop-up panes, and the rest of the core UI).
With my particular hardware (a touchscreen overlay clamped onto a 46″ display), TouchVTT does tend to go a bit “jittery” when it tries to distinguish between pan and zoom gestures, but — for anyone else out there who may have run into this same issue — if you install the Lock View module and temporarily block either pan or zoom, the remaining function begins working smooth as silk in TouchVTT. 😉