Latest version | 1.3.0 |
---|---|
Minimum Core | 11 |
Compatible Core | 12 |
File size | 0 B |
Last updated | 5 months ago |
Created | 1 year ago |
Authors |
|
Languages |
Deutsch English |
Systems | All systems |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
UnKenny is a module for Foundry Virtual Tabletop. It allows you to generate a tiny dialogue with a character, by providing them with a limited AI. The idea arose during our Starfinder game, because we wanted to simulate the interaction with a robotical NPC.
Be mindful which modules you enable.
If you are storing your OpenAI API key in UnKenny, you are entrusting it to us, and by extension, to FoundryVTT. The modularity of Foundry is one of its big selling points, but it is also an invitation to arbitrary code execution. Any module you install could, in principle, inject some code that steals your API key. Foundry takes some countermeasures like scoping of modules, but ultimately it is very hard to defend against attacks from within your application.
For that reason, monitor your API key usage every now and then. If ever you find a module that has stolen your key, please
After enabling the module for a world, configure it in the global settings. Selecting a Large Language Model is required. If you want to use one of OpenAI's models, you will also need to set up and pay for an API key. Note that different models may have different capabilties and also different usage costs.
The other parameters are set to reasonable defaults.
Open the sheet of the actor that you want to make UnKenny and click on "Modify UnKennyness".
Provide the following two inputs:
You may also overwrite any global settings for this actor only. If for example you want to have a particularly repetitive character, you could set the Repetition penalty to a negative value. However, most effects can also be achieved by accurately describing the character in the preamble.
As long as the alias is not empty, the actor is considered unkenny and can be adressed. To speak to the actor, mention them anywhere in your message using @<alias>
, where <alias>
is their UnKenny alias.
Your chat message is posted, and a short while later, the response generated by the large language model is posted below it. This example was generated with the GPT-4 model.
Any messages previously posted at or by the actor are included in the chat conversation. Note that the context size of a large language model is limited. At some point UnKenny might warn you that it starts truncating messages. To avoid that, simply clean up the chat log. Alternatively you can switch to a model with a larger context size. For OpenAi, these are usually the ones ending on 'turbo'.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: unkenny or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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I love the idea of this module, but I can’t seem to figure it out. Can the instructions be clarified? No /speak macro is generated, or I’m just too dumb to find it (Compendiums > Macros?), and Talking Actors only works with a paid account from Elevenlabs, and I’m just toying around with text. I don’t want actual voices.