Latest version | 6.14.2 |
---|---|
Minimum Core | 12.331 |
Compatible Core | 12.331 |
Last updated | 19 hours ago |
Created | 3 years ago |
Authors |
|
Languages |
Deutsch English Español Français Português (Brasil) polski 中文(简体) 正體中文 漢語(正體字) |
Systems |
Pf2e |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
Changelog | Changelog URL |
License | License URL |
This module is intended to hold a few features for the foundry vtt pf2e system that could well have been separate modules and may well be eaten by the system at some point.
A demo video of most features: https://www.youtube.com/watch?v=WzDq2N1X07s
Mystification section
Reminder section
"1d(4|6) #(rounds|Rounds|recharge|Recharge)"
for it to be recognized. (Optionally hiding the reminder for non-partymembers.)Quality of Life section
World Automation section
Client Automation section
House Rules
No section
API: A few potentially useful internal functions have been made available for macro use. Name and a simple example of each can be found below:
resetHeroPoints: resetHeroPoints, // game.PF2eWorkbench.resetHeroPoints(1)
addHeroPoints: addHeroPoints, // game.PF2eWorkbench.addHeroPoints(1, "ALL") OR game.PF2eWorkbench.addHeroPoints(1, _token.actor.id)
scaleNPCToLevelFromActor: scaleNPCToLevelFromActor, // await game.PF2eWorkbench.scaleNPCToLevelFromActor(_token.actor.id, 24);
moveSelectedAheadOfCurrent: moveSelectedAheadOfCurrent, // await game.PF2eWorkbench.moveSelectedAheadOfCurrent(await game.combat?.getCombatantByToken(_token.id).id)
doMystificationFromToken: doMystificationFromToken, // await game.PF2eWorkbench.doMystificationFromToken(_token.id, true) OR await game.PF2eWorkbench.doMystificationFromToken(_token.id, false)
generateNameFromTraitsFromTokenId: generateNameFromTraitsForToken, // await game.PF2eWorkbench.generateNameFromTraitsFromTokenId(_token.id)
noOrSuccessfulFlatcheck: noOrSuccessfulFlatcheck, // await game.PF2eWorkbench.noOrSuccessfulFlatcheck(game.messages.get("messageId"))
basicActionMacros: basicActionMacros, // await game.PF2eWorkbench.basicActionMacros()
callHeroPointHandler: callHeroPointHandler, // await game.PF2eWorkbench.callHeroPointHandler()
mystifyNpcItems: mystifyNpcItems, // await game.PF2eWorkbench.mystifyNpcItems() OR await game.PF2eWorkbench.mystifyNpcItems(items, minimumRarity, usingPartyLevel, minimumLevel, multiplier)
getAllFromAllowedPacks:
New Keybinds in Configure Controls
Assorted other features
The compendium "PF2e Workbench Customizable Macros (xdy-customizable-macros)" contains customizable macros provided by ApoApostolov and esheyw. They are intended to be customized by the user by changing the javascript code (such as by adding/removing actions, setting what actors are part of the party, etc.) They are not really supported by me, so, if your changes break them, you get to keep all the parts! :) (Or, ping the original author.)
There are a few more compendiums included with this module with assorted internal utility macros and items that do not need to be imported, as indicated by their labels all ending with 'do not import'
Experimental features:
Deprecated features (will be removed eventually):
Recently removed features:
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: xdy-pf2e-workbench or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features.
Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc.
Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.
Advertisement cookies are used to deliver visitors with customized advertisements based on the pages they visited before and analyze the effectiveness of the ad campaign.